AT&T - Warner Brothers

Flagship Experiential Takeover

Flagship Experiential Takeover

Flagship Experiential Takeover

Categories

Multiscreen

Creative Direction

Strategy

I built and led the team that created massively multiscreen OOH experiential takeovers for multiple stores and configurations nationwide, with simultaneously operating timelines, produced fresh every three months.

(Overview)

Bytes, Sights, and Sleepless Nights: Confessions from the Trenches

In today’s market, video and interactive content isn’t limited to 16:9 or 1.85:1. A single business can have multiple displays running content from numerous delivery systems different from store to store. AT&T had merged with Warner Brothers and was pivoting from a telecom company to an entertainment company. In this effort, they wanted to create takeover experiences in their flagship stores for select Warner Brothers content releases. These would happen quarterly. An agency specializing in experiential installations approached us to handle all the video content development.

Our goal was to develop a solution that enhanced immersion and the overall experience and utilized the available technology to create truly innovative and remarkable content that brought the wow factor to the events.

I conducted extensive research into the technology, floorplans, and sightlines to achieve this. I worked with the agency to see if there were any opportunities for the video and the installation to work together. My research informed my design approach, allowing us to craft content that utilized the entire canvas, whether they were directly connected or not. Developing a choreography unique for each store while leveraging content strategically where we could.

The project required over 72 hours of original content through 350 deliverables played over 200 individual and choreographed screens. We calculated we would hit over 380 rendering hours and produce approximately 30 Terabytes of data every three months. The art had to be engaging, the work had to be technically flawless, the assets we would receive were never what we planned for, and we had an extremely tight turnaround each time, scaling rapidly to cover the first project.

We made it happen through collaboration across various teams, emphasizing the importance of communication and teamwork in achieving a shared vision. I wove the production workflows to maximize productivity and minimize downtimes and implemented modified Scrum methodologies to streamline content creation through changes and challenges, ensuring that the outcome was timely, on budget, and effective.

Ultimately, the project resulted in a measurable and marked lift for AT&T and the various Warner Brothers properties while creating a remarkable opportunity for engagement with the fan bases.

By doing my homework, creating organized workflows, leading multiple cross-functional teams and tapping into my inner fanboy, I delivered solutions that not only met business objectives but also surprised and delighted users.

Creative Process Overview

The creative process for each new project began with a deep dive into whatever property we would be creating content for. I conducted in-depth discussions to identify any new and existing technology we would have access to. I had tests run to optimize graphics for audience eyeline obstructions, visible resolution, distance, and angle to the viewers. These tests informed us how to optimize our graphics on each screen while fully understanding the entire available canvas. I also dove into the installation agency’s direction to see what opportunities may present for further immersion into the event’s themes. All the research helped me establish a clear direction right from the start.

Next, was ideation, where brainstorming sessions led to so many concepts. I evaluated each idea against the client’s goals and likelihood of receiving the required assets, and we selected the most promising ones to develop further. There were also Plan B’s developed (and a few Plan C’s) as most of the properties were still in production or post-production, and getting assets in and of itself was a real question mark. This process not only helped us ensure we were going to produce excellent work that achieved lift KPIs but also gave us the flexibility needed while dealing with an ever-evolving situation on the ground to ensure we met our deadlines.

Once we had a solid concept, we focused on proof of concepts and choreography. I would take screenshots and place them on the whiteboard to create a visual layout for me to work with. This allowed me to identify holes in our run time for each of the individual screens and figure out what programming needed to go where. This step was crucial in identifying potential issues early on and allowed me to make necessary adjustments before the teams got deep into edit and animation.

Throughout the project, I worked one-on-one with the client, oftentimes showing work in progress rather than the standard review presentations. This developed a sense of ownership and collaboration while making our deadlines ultimately with a happy client.

My creative process is rooted in collaboration, innovative thinking, and strategic execution. By working within the project's bounds and maintaining flexibility, we delivered a solution that met and exceeded their expectations.

Flagship Experiential Takeover

Creative Process Overview

Screen Choreography script for AT&T - Warner Brothers project
Flagship Experiential Takeover

The creative process for each new project began with a deep dive into whatever property we would be creating content for. I conducted in-depth discussions to identify any new and existing technology we would have access to. I had tests run to optimize graphics for audience eyeline obstructions, visible resolution, distance, and angle to the viewers. These tests informed us how to optimize our graphics on each screen while fully understanding the entire available canvas. I also dove into the installation agency’s direction to see what opportunities may present for further immersion into the event’s themes. All the research helped me establish a clear direction right from the start.

Next, was ideation, where brainstorming sessions led to so many concepts. I evaluated each idea against the client’s goals and likelihood of receiving the required assets, and we selected the most promising ones to develop further. There were also Plan B’s developed (and a few Plan C’s) as most of the properties were still in production or post-production, and getting assets in and of itself was a real question mark. This process not only helped us ensure we were going to produce excellent work that achieved lift KPIs but also gave us the flexibility needed while dealing with an ever-evolving situation on the ground to ensure we met our deadlines.

Once we had a solid concept, we focused on proof of concepts and choreography. I would take screenshots and place them on the whiteboard to create a visual layout for me to work with. This allowed me to identify holes in our run time for each of the individual screens and figure out what programming needed to go where. This step was crucial in identifying potential issues early on and allowed me to make necessary adjustments before the teams got deep into edit and animation.

Throughout the project, I worked one-on-one with the client, oftentimes showing work in progress rather than the standard review presentations. This developed a sense of ownership and collaboration while making our deadlines ultimately with a happy client.

My creative process is rooted in collaboration, innovative thinking, and strategic execution. By working within the project's bounds and maintaining flexibility, we delivered a solution that met and exceeded their expectations.

White Board for MAFS store screens for AT&T - Warner Brothers project
Flagship Experiential Takeover
File list for one program of one screen at one store of AT&T - Warner Brothers Project

Project Impact Overview

This OOH campaign significantly enhanced Warner Brothers and AT&T’s visibility, resulting in 163m impressions on social media in the first four days of each event. With lines around the block at each store during each activation, we saw over 6,000 customer engagements on individual attractions. This created significant lift with Premium Video sales jumping 14%, Postpaid Voice climbing 10%, and Broadband soaring 55% not to mention a 177% increase in DirecTV signups.

The collaboration fostered a strong partnership with the client, leading to additional projects and a long-term relationship. This project’s measurable success underscores our dedication to delivering impactful solutions that drive results.

Moreover, due to my unique deep knowledge of their need and use case, I was tapped by AT&T to help them plan for the next round of display and delivery technology to be used in all their stores nationwide. My consultation created wide spread efficiencies in content creation, delivery and distribution resulting in massive savings year over year.

By any metric, the project not only achieved its initial goals but was also a wild success that paved the way for future opportunities. It demonstrated the power of deep learning and strategic leadership coupled with fantastic design, editorial, and animation.

(Testimonials)

“Bobby is whip-smart and a gifted storyteller – with a deep understanding of the creative talents and technical expertise required to bring big ideas to life. He’s high energy, quick to pivot and problem-solve, and always checking in to be sure the original vision is realized.”

-Suzie Schofield

-Suzie Schofield

Creative Director / Twenty Four 7

Creative Director / Twenty Four 7

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